Server: WoL/BF (Age 29)
Ruler Name: Sir Drunken Balloon
Personality: The Sage
Race: Human
Building Efficiency: 88.4%
1. Farms: 45 (8.2%) + 8 in progress (+1.4%)
2. Banks: 81 (14.7%) + 3 in progress (+0.5%)
3. Training Grounds: 79 (14.3%) + 10 in progress (+1.8%)
4. Barracks: 117 (21.2%) + 14 in progress (+2.5%)
5. Guilds: 63 (11.4%) + 10 in progress (+1.8%)
6. Towers: 35 (6.3%) + 6 in progress (+1.1%)
7. Stables: 40 (7.2%) + 6 in progress (+1.1%)
8. Dungeons: 3 (0.5%) + 1 in progress (+0.2%)
Total Land: 552 Acres (83.9% built)
In Progress: 58 Acres (10.5%)
** Effects Summary (Available Buildings Only) **
1. Produce 2,785 bushels (3,481 with FL)
2. 2,506gc, +11.07% income
3. -32.52% daily wages
4. -22.15% attack time, +14.77% offense bonus
5. Training about 1.11 wizards per hour
6. Produce 309 runes per hour
7. Produce 35 horses/hour, hold 3,000 horses
8. 90 prisoners (270 offense, 45gc)
** Effects Summary (Including Future Buildings) **
1. Produce 3,280 bushels (4,100 with FL)
2. 2,599gc, +11.41% income
3. -35.86% daily wages
4. -24% attack time, +16% offense bonus
5. Training about 1.29 wizards per hour
6. Produce 362 runes per hour
7. Produce 41 horses/hour, hold 3,450 horses
8. 120 prisoners (360 offense, 60gc)
Server: WoL/BF (Age 29)
Ruler Name: Sir Drunken Balloon
Personality: The Sage
Race: Human
Building Efficiency: 88.4%
1. Farms: 45 (8.2%) + 10 in progress (+1.8%)
2. Banks: 81 (14.7%) + 14 in progress (+2.5%)
3. Training Grounds: 79 (14.3%) + 15 in progress (+2.7%)
4. Barracks: 117 (21.2%) + 14 in progress (+2.5%)
5. Guilds: 63 (11.4%) + 14 in progress (+2.5%)
6. Towers: 35 (6.3%) + 9 in progress (+1.6%)
7. Stables: 40 (7.2%) + 10 in progress (+1.8%)
8. Dungeons: 3 (0.5%) + 3 in progress (+0.5%)
Total Land: 552 Acres (83.9% built)
In Progress: 89 Acres (16.1%)
** Effects Summary (Available Buildings Only) **
1. Produce 2,785 bushels (3,481 with FL)
2. 2,506gc, +11.07% income
3. -32.52% daily wages
4. -22.15% attack time, +14.77% offense bonus
5. Training about 1.11 wizards per hour
6. Produce 309 runes per hour
7. Produce 35 horses/hour, hold 3,000 horses
8. 90 prisoners (270 offense, 45gc)
** Effects Summary (Including Future Buildings) **
1. Produce 3,403 bushels (4,254 with FL)
2. 2,939gc, +12.6% income
3. -37.47% daily wages
4. -24% attack time, +16% offense bonus
5. Training about 1.36 wizards per hour
6. Produce 389 runes per hour
7. Produce 44 horses/hour, hold 3,750 horses
8. 180 prisoners (540 offense, 90gc)
Total Modified Offense: 33,627 (57.48 per Acre)
Practical (10% elites): 26,774 (45.77 per Acre)
Total Modified Defense: 23,888 (40.83 per Acre)
Practical (90% elites): 22,853 (39.07 per Acre)
Thieves: 218 (0.37 per Acre / 31% Stealth)
Wizards: 259 (0.44 per Acre / 59% Mana)
Crystal-Ball on your province will show:
Max. Possible Thieves/Wizards: 170 (0.29 / Acre)
Estimated Thieves Number: 68 (0.12 per Acre)
Estimated Wizards Number: 26 (0.04 per Acre)
Buildings: 947gc to build, 496gc to raze
Away bonus: 26,995gc (12h) / 80,985gc (20h)
Total Modified Offense: 35,898 (62.21 per Acre)
Practical (10% elites): 29,039 (50.33 per Acre)
Total Modified Defense: 21,712 (37.63 per Acre)
Practical (90% elites): 20,711 (35.90 per Acre)
Thieves: 202 (0.35 per Acre / 93% Stealth)
Wizards: 290 (0.50 per Acre / 85% Mana)
Crystal-Ball on your province will show:
Max. Possible Thieves/Wizards: 474 (0.82 / Acre)
Estimated Thieves Number: 190 (0.33 per Acre)
Estimated Wizards Number: 71 (0.12 per Acre)
Buildings: 944gc to build, 494gc to raze
Away bonus: 27,550gc (12h) / 82,650gc (20h)
Total Modified Offense: 33,731 (58.46 per Acre)
Practical (10% elites): 26,923 (46.66 per Acre)
Total Modified Defense: 21,410 (37.11 per Acre)
Practical (90% elites): 20,411 (35.37 per Acre)
Thieves: 202 (0.35 per Acre / 93% Stealth)
Wizards: 290 (0.50 per Acre / 68% Mana)
Crystal-Ball on your province will show:
Max. Possible Thieves/Wizards: 475 (0.82 / Acre)
Estimated Thieves Number: 190 (0.33 per Acre)
Estimated Wizards Number: 71 (0.12 per Acre)
Buildings: 944gc to build, 494gc to raze
Away bonus: 29,515gc (12h) / 88,545gc (20h)
Server: WoL/BF (Age 29)
Ruler Name: Sir Drunken Balloon
Personality: The Sage
Race: Human
Building Efficiency: 84.6%
1. Farms: 51 (8.7%) + 8 in progress (+1.4%)
2. Banks: 82 (14%) + 12 in progress (+2.1%)
3. Training Grounds: 87 (14.9%) + 12 in progress (+2.1%)
4. Barracks: 130 (22.2%) + 16 in progress (+2.7%)
5. Guilds: 72 (12.3%) + 10 in progress (+1.7%)
6. Towers: 41 (7%) + 6 in progress (+1%)
7. Stables: 46 (7.9%) + 7 in progress (+1.2%)
8. Dungeons: 4 (0.7%) + 1 in progress (+0.2%)
Total Land: 585 Acres (87.7% built)
In Progress: 72 Acres (12.3%)
** Effects Summary (Available Buildings Only) **
1. Produce 3,020 bushels (3,775 with FL)
2. 2,428gc, +10.2% income
3. -32.13% daily wages
4. -21.93% attack time, +14.62% offense bonus
5. Training about 1.22 wizards per hour
6. Produce 347 runes per hour
7. Produce 39 horses/hour, hold 3,450 horses
8. 120 prisoners (360 offense, 60gc)
** Effects Summary (Including Future Buildings) **
1. Produce 3,494 bushels (4,367 with FL)
2. 2,783gc, +11.41% income
3. -35.68% daily wages
4. -23.77% attack time, +15.84% offense bonus
5. Training about 1.39 wizards per hour
6. Produce 398 runes per hour
7. Produce 45 horses/hour, hold 3,975 horses
8. 150 prisoners (450 offense, 75gc)
Total Modified Offense: 33,806 (57.79 per Acre)
Practical (10% elites): 26,913 (46.00 per Acre)
Total Modified Defense: 22,611 (38.65 per Acre)
Practical (90% elites): 21,605 (36.93 per Acre)
Thieves: 197 (0.34 per Acre / 100% Stealth)
Wizards: 326 (0.56 per Acre / 85% Mana)
Crystal-Ball on your province will show:
Max. Possible Thieves/Wizards: 562 (0.96 / Acre)
Estimated Thieves Number: 225 (0.38 per Acre)
Estimated Wizards Number: 84 (0.14 per Acre)
Buildings: 947gc to build, 496gc to raze
Away bonus: 26,680gc (12h) / 80,040gc (20h)
Total Modified Offense: 30,988 (55.63 per Acre)
Practical (10% elites): 23,774 (42.68 per Acre)
Total Modified Defense: 29,822 (53.54 per Acre)
Practical (90% elites): 28,863 (51.82 per Acre)
Thieves: 197 (0.35 per Acre / 100% Stealth)
Wizards: 392 (0.70 per Acre / 87% Mana)
Crystal-Ball on your province will show:
Max. Possible Thieves/Wizards: 599 (1.08 / Acre)
Estimated Thieves Number: 240 (0.43 per Acre)
Estimated Wizards Number: 90 (0.16 per Acre)
Buildings: 936gc to build, 489gc to raze
Away bonus: 26,395gc (12h) / 79,185gc (20h)
Total Modified Offense: 29,509 (46.32 per Acre)
Practical (10% elites): 22,931 (36.00 per Acre)
Total Modified Defense: 29,934 (46.99 per Acre)
Practical (90% elites): 29,012 (45.55 per Acre)
Thieves: 197 (0.31 per Acre / 100% Stealth)
Wizards: 410 (0.64 per Acre / 82% Mana)
Crystal-Ball on your province will show:
Max. Possible Thieves/Wizards: 0 (0.00 / Acre)
Buildings: 966gc to build, 509gc to raze
Away bonus: 29,075gc (12h) / 87,225gc (20h)
Total Modified Offense: 29,103 (45.69 per Acre)
Practical (10% elites): 21,878 (34.35 per Acre)
Total Modified Defense: 29,587 (46.45 per Acre)
Practical (90% elites): 28,653 (44.98 per Acre)
Thieves: 197 (0.31 per Acre / 100% Stealth)
Wizards: 411 (0.65 per Acre / 81% Mana)
Crystal-Ball on your province will show:
Max. Possible Thieves/Wizards: 0 (0.00 / Acre)
Buildings: 966gc to build, 509gc to raze
Away bonus: 29,480gc (12h) / 88,440gc (20h)
Total Land: 637 Acres (86.7% built)
In Progress: 5 Acres (0.8%)
** Effects Summary (Available Buildings Only) **
1. Produce 3,269 bushels (4,087 with FL)
2. 2,715gc, +10.4% income
3. -31.2% daily wages
4. -21.12% attack time, +14.08% offense bonus
5. Training about 1.28 wizards per hour
6. Produce 359 runes per hour
7. Produce 41 horses/hour, hold 3,675 horses
8. 120 prisoners (360 offense, 60gc)
Server: WoL/BF (Age 29)
Ruler Name: Sir Drunken Balloon
Personality: The Sage
Race: Human
Building Efficiency: 83.4%
1. Farms: 56 (8.8%) + 8 in progress (+1.3%)
2. Banks: 93 (14.6%) + 10 in progress (+1.6%)
3. Training Grounds: 93 (14.6%) + 15 in progress (+2.4%)
4. Barracks: 137 (21.5%) + 22 in progress (+3.5%)
5. Guilds: 77 (12.1%) + 12 in progress (+1.9%)
6. Towers: 43 (6.8%) + 8 in progress (+1.3%)
7. Stables: 49 (7.7%) + 8 in progress (+1.3%)
8. Dungeons: 4 (0.6%) + 2 in progress (+0.3%)
Total Land: 637 Acres (86.7% built)
In Progress: 85 Acres (13.3%)
** Effects Summary (Available Buildings Only) **
1. Produce 3,269 bushels (4,087 with FL)
2. 2,715gc, +10.4% income
3. -31.2% daily wages
4. -21.12% attack time, +14.08% offense bonus
5. Training about 1.28 wizards per hour
6. Produce 359 runes per hour
7. Produce 41 horses/hour, hold 3,675 horses
8. 120 prisoners (360 offense, 60gc)
** Effects Summary (Including Future Buildings) **
1. Produce 3,736 bushels (4,670 with FL)
2. 3,007gc, +11.3% income
3. -35.23% daily wages
4. -23.43% attack time, +15.62% offense bonus
5. Training about 1.48 wizards per hour
6. Produce 425 runes per hour
7. Produce 48 horses/hour, hold 4,275 horses
8. 180 prisoners (540 offense, 90gc)
Total Modified Offense: 31,674 (44.55 per Acre)
Practical (10% elites): 23,768 (33.43 per Acre)
Total Modified Defense: 33,160 (46.64 per Acre)
Practical (90% elites): 31,986 (44.99 per Acre)
Thieves: 197 (0.28 per Acre / 100% Stealth)
Wizards: 434 (0.61 per Acre / 77% Mana)
Crystal-Ball on your province will show:
Max. Possible Thieves/Wizards: 0 (0.00 / Acre)
Buildings: 995gc to build, 528gc to raze
Away bonus: 36,965gc (12h) / 110,895gc (20h)
Server: WoL/BF (Age 29)
Ruler Name: Sir Drunken Balloon
Personality: The Sage
Race: Human
Building Efficiency: 88.5%
1. Farms: 56 (7.9%) + 13 in progress (+1.8%)
2. Banks: 98 (13.8%) + 16 in progress (+2.3%)
3. Training Grounds: 93 (13.1%) + 28 in progress (+3.9%)
4. Barracks: 137 (19.3%) + 22 in progress (+3.1%)
5. Guilds: 77 (10.8%) + 12 in progress (+1.7%)
6. Towers: 43 (6%) + 8 in progress (+1.1%)
7. Stables: 49 (6.9%) + 8 in progress (+1.1%)
8. Dungeons: 4 (0.6%) + 2 in progress (+0.3%)
Total Land: 711 Acres (78.3% built)
In Progress: 109 Acres (15.3%)
** Effects Summary (Available Buildings Only) **
1. Produce 3,469 bushels (4,337 with FL)
2. 3,036gc, +10.52% income
3. -30.19% daily wages
4. -20.65% attack time, +13.77% offense bonus
5. Training about 1.36 wizards per hour
6. Produce 381 runes per hour
7. Produce 43 horses/hour, hold 3,675 horses
8. 120 prisoners (360 offense, 60gc)
** Effects Summary (Including Future Buildings) **
1. Produce 4,275 bushels (5,343 with FL)
2. 3,531gc, +11.91% income
3. -37.49% daily wages
4. -23.05% attack time, +15.37% offense bonus
5. Training about 1.58 wizards per hour
6. Produce 451 runes per hour
7. Produce 50 horses/hour, hold 4,275 horses
8. 180 prisoners (540 offense, 90gc)
Server: WoL/BF (Age 29)
Ruler Name: Sir Drunken Balloon
Personality: The Sage
Race: Human
Building Efficiency: 89.2%
1. Farms: 56 (7.9%) + 15 in progress (+2.1%)
2. Banks: 98 (13.8%) + 16 in progress (+2.3%)
3. Training Grounds: 93 (13.1%) + 28 in progress (+3.9%)
4. Barracks: 137 (19.3%) + 39 in progress (+5.5%)
5. Guilds: 77 (10.8%) + 12 in progress (+1.7%)
6. Towers: 43 (6%) + 8 in progress (+1.1%)
7. Stables: 49 (6.9%) + 15 in progress (+2.1%)
8. Dungeons: 4 (0.6%) + 2 in progress (+0.3%)
Total Land: 711 Acres (78.3% built)
In Progress: 135 Acres (19%)
** Effects Summary (Available Buildings Only) **
1. Produce 3,497 bushels (4,371 with FL)
2. 3,060gc, +10.6% income
3. -30.42% daily wages
4. -20.81% attack time, +13.88% offense bonus
5. Training about 1.37 wizards per hour
6. Produce 384 runes per hour
7. Produce 44 horses/hour, hold 3,675 horses
8. 120 prisoners (360 offense, 60gc)
** Effects Summary (Including Future Buildings) **
1. Produce 4,433 bushels (5,542 with FL)
2. 3,559gc, +12.01% income
3. -37.79% daily wages
4. -24.92% attack time, +16.61% offense bonus
5. Training about 1.59 wizards per hour
6. Produce 455 runes per hour
7. Produce 57 horses/hour, hold 4,800 horses
8. 180 prisoners (540 offense, 90gc)
Server: WoL/BF (Age 29)
Ruler Name: Sir Drunken Balloon
Personality: The Sage
Race: Human
Building Efficiency: 89.3%
1. Farms: 64 (9%) + 7 in progress (+1%)
2. Banks: 103 (14.5%) + 11 in progress (+1.5%)
3. Training Grounds: 108 (15.2%) + 13 in progress (+1.8%)
4. Barracks: 159 (22.4%) + 19 in progress (+2.7%)
5. Guilds: 89 (12.5%) + 11 in progress (+1.5%)
6. Towers: 51 (7.2%) + 1 in progress (+0.1%)
7. Stables: 57 (8%) + 7 in progress (+1%)
8. Dungeons: 6 (0.8%) + 1 in progress (+0.1%)
Total Land: 711 Acres (89.6% built)
In Progress: 70 Acres (9.8%)
** Effects Summary (Available Buildings Only) **
1. Produce 4,001 bushels (5,001 with FL)
2. 3,219gc, +11.06% income
3. -34.51% daily wages
4. -23.26% attack time, +15.5% offense bonus
5. Training about 1.59 wizards per hour
6. Produce 455 runes per hour
7. Produce 51 horses/hour, hold 4,275 horses
8. 180 prisoners (540 offense, 90gc)
** Effects Summary (Including Future Buildings) **
1. Produce 4,438 bushels (5,548 with FL)
2. 3,563gc, +12.02% income
3. -37.83% daily wages
4. -25.14% attack time, +16.76% offense bonus
5. Training about 1.79 wizards per hour
6. Produce 464 runes per hour
7. Produce 57 horses/hour, hold 4,800 horses
8. 210 prisoners (630 offense, 105gc)
Total Modified Offense: 33,764 (47.49 per Acre)
Practical (10% elites): 24,362 (34.26 per Acre)
Total Modified Defense: 33,796 (47.53 per Acre)
Practical (90% elites): 32,576 (45.82 per Acre)
Thieves: 197 (0.28 per Acre / 100% Stealth)
Wizards: 451 (0.63 per Acre / 96% Mana)
Crystal-Ball on your province will show:
Max. Possible Thieves/Wizards: 721 (1.01 / Acre)
Estimated Thieves Number: 288 (0.41 per Acre)
Estimated Wizards Number: 108 (0.15 per Acre)
Buildings: 995gc to build, 528gc to raze
Away bonus: 39,510gc (12h) / 118,530gc (20h)
Total Modified Offense: 33,503 (52.35 per Acre)
Practical (10% elites): 24,625 (38.48 per Acre)
Total Modified Defense: 34,054 (53.21 per Acre)
Practical (90% elites): 32,877 (51.37 per Acre)
Thieves: 197 (0.31 per Acre / 100% Stealth)
Wizards: 480 (0.75 per Acre / 91% Mana)
Crystal-Ball on your province will show:
Max. Possible Thieves/Wizards: 706 (1.10 / Acre)
Estimated Thieves Number: 282 (0.44 per Acre)
Estimated Wizards Number: 106 (0.17 per Acre)
Buildings: 968gc to build, 510gc to raze
Away bonus: 29,935gc (12h) / 89,805gc (20h)
Total Land: 640 Acres (99.2% built)
New Land: 120 Acres coming in
** Effects Summary (Available Buildings Only) **
1. Produce 3,857 bushels (4,822 with FL)
2. 3,104gc, +11.63% income
3. -36.5% daily wages
4. -24.32% attack time, +16.21% offense bonus
5. Training about 1.53 wizards per hour
6. Produce 413 runes per hour
7. Produce 48 horses/hour, hold 4,200 horses
8. 150 prisoners (450 offense, 75gc)
** Effects Summary (Including Future Buildings) **
1. Produce 3,857 bushels (4,822 with FL)
2. 3,104gc, +10.09% income
3. -31.73% daily wages
4. -21.56% attack time, +14.38% offense bonus
5. Training about 1.53 wizards per hour
6. Produce 413 runes per hour
7. Produce 48 horses/hour, hold 4,200 horses
8. 150 prisoners (450 offense, 75gc)
Total Modified Offense: 27,946 (43.33 per Acre)
Practical (10% elites): 19,329 (29.97 per Acre)
Total Modified Defense: 33,188 (51.45 per Acre)
Practical (90% elites): 32,014 (49.63 per Acre)
Thieves: 197 (0.31 per Acre / 100% Stealth)
Wizards: 482 (0.75 per Acre / 90% Mana)
Crystal-Ball on your province will show:
Max. Possible Thieves/Wizards: 0 (0.00 / Acre)
Buildings: 970gc to build, 511gc to raze
Away bonus: 29,630gc (12h) / 88,890gc (20h)