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Before you start to play...
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Applications
Please visit the website to find all the information needed to join. Note that we're are only back at ezboard temporarily but our other forum is quite intuitive to use too, so no worries ;)
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49 | 4/9/05 1:08 pm |
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Rules and Information (last updated:Oct.18th)
Some of these bits and pieces are outdated. Please refer to - - - why yes, the website
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16 | 17/1/05 10:32 pm |
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Character Files
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Personal Characters
Every accepted application for characters staying at Terminus Exidetus will be placed here.
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23 | 4/9/05 12:45 pm |
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Minor Characters | NPCs
Profiles and a list of characters that don't have the status of personal characters are stored here. Make sure to read the respective profile before using the character. Since they aren't allowed to play a major part, anyone may post a bio here directly thus agreeing to the terms that come along with the status of an NPC. - NPC Profile Template - NPC types -
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9 | 4/9/05 12:23 pm |
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Needed Characters
Here, you can find and post files for characters that need to be played - e.g. if there is a special person for your character needed and you don't want to play her/him yourself. As this world grows, requests to take up special characters may turn up as well.
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0 | 3/8/04 11:44 pm |
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OOC forums
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Announcements
Anything of real importance you want to announce (like the beginning of a planned IC event etc) or something you want to have to be voted for or against? Post it here! Official announcements too long for the board head will be placed in this subforum as well.
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23 | 25/1/05 8:50 pm |
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General Discussion
Try out your sigs and talk about everything you want... but keep it polite, will ya?
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194 | 7/9/06 8:37 pm |
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RP Talk
For everything RP-related, plotting and planning, discussing ideas, questions, siggy requests etc, this is the right place to post.
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41 | 3/10/05 10:36 am |
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New Threads | Participation Request
You opened up a thread and want anyone or a specific character to reply? A thread is already running and people are slacking or you want to discuss details? This is your place to go! There will also be a post including information about the active threads.
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17 | 27/9/05 12:30 pm |
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Absences
Over the hills and far away?
Please tell us when a time of absence is ahead and if/under which conditions you grant the right for NPC'ing your character(s)!
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7 | 1/12/04 10:26 pm |
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Advertisement
Feel free to advertise your board here (and ONLY here) but mind the advertising rules!
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115 | 8/12/07 4:06 am |
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IC Forums The Town Area
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The Town - metropolis for lack of comparison
The only actual urban area of Terminus has the size of a small city with a population of around one and a half million people - too large for its inhabitants to know everyone, too small for oddities to occur (or arrive) unnoticed. If you don't know where to post inside the Town or somewhere for which there is no subforum, post here!
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21 | 6/10/05 12:18 am |
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The Tourist Guide's Home
New arrivals should come here. For interesting goods or valuable material, the Tourist Guide will give you all the information you need for a cozy life in Terminus. You can read his usual welcoming words here so not everyone needs to go and meet him IC which you may anyway though, sooner or later, for he is known to wander about to make a bargain with people who haven't heard of him yet. - 1st IC appearance -
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8 | 5/9/05 10:54 am |
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The Graveyard
Even this strange town needs one and like most of its kind, Terminus' cemetery is said to be haunted. One reason for those rumors might be the high concentrating of latent vortexes in the area.
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3 | 20/1/05 4:41 pm |
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The Market Place
Wednesday and Saturday, large markets are being held here but you may meet the one or other chandler no matter when you come.
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0 | 2/8/04 8:12 pm |
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Dark Tower - The Count's Manor
An enormous tower resembling a dark skyscraper higher than any other building is situated in the center of the Town. Connected to the elevated rails, apparently serving as a pillar, this luxurious estate is owned by - the Count and his family -.While highranking members of the Guard and others possessing influence and the Count's trust are living inside it, the settlement around it - almost like a small town by itself - is reserved for the other subordinates. The Manor itself you had better not enter uninvited...
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46 | 9/9/05 12:40 pm |
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The Thing
Originally, this tavern's owner, - Agate -, has wanted his establishment to have a striking name promising a nice atmosphere, good service and everything else customers expect. Unfortunately, he couldn't think of anything better than his favorite word, thingy, which he only changed to "The Thing" to make it sound more respectable.
Since it's the only large place of its kind inside the town's boundaries, you can meet as many different kinds of people here as things are stuffed into the place - only matching because they all are not. No table is like the other and beware, the owner loves kitsch in all its forms!
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58 | 6/10/05 1:49 pm |
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IC Forums Outside the Town
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Closeby and Nowhere
The plateau of Terminus Excidetus is much larger than one would expect. This subforum contains every place that is somewhere between the other ones outside the town. So if you don't know where exactly to post, just post here and give an approximate description of where this place is, if you wish. On a side note: Most of the terrain is grassland...
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28 | 9/1/05 3:57 pm |
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Farms and Cottages
Around the Town, there is quite a number of farms with cornfields and meadows. After all, people need to eat! The farther away you get from the urban area, the less frequent you come across one of those places that sometimes even seem to form little villages.
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16 | 5/9/05 11:26 pm |
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The World's End
Close to the southern cliff that -like every other side - no one is known to have ever been able to pass, there is a tavern/pub/inn where you are very likely to find one of the many adventurers trying to get further beyond the town's boundaries.
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0 | 2/8/04 8:11 pm |
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The Rune Tree
Not far away from the World's End, there is a gnarled tree of about 12 feet height. Mysterious symbols have been engraved into it, hence, the name. Magically inclinded persons uttered they felt strong mystic vibes from the direction of that tree...
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0 | 14/8/04 1:11 am |
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The Abyss
The Southern End of Terminus Excidetus. No matter how much you strain, there is no way of seeing the ground and a harsh wind makes any try to get beyond the cliff a not only pointless but also life-threatening attempt.
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0 | 4/8/04 11:53 pm |
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The Forest
East to the Town and to the Mountain's feet, there are the woods which mostly consist of deciduous trees. You'd need about half a day, one if you are a slow walker to pass through them West to East and approximately four as an average walker to cross it from North to South... but the heart of the forest is dark and dangerous beasts seem to dwell there, so you had better accept a loop way through the sunlit parts then walking right through the center. A middle-sized lake reaches from those more friendly areas you are likely to meet fishing people right into the dark.
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5 | 10/1/05 9:59 pm |
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The Mountains
The Mountains - or the Mountain since it rather seems to be one large one - forms the North-Eastern End and - although steep and dangerous for inexperienced climbers - can actually be mounted. You need about about two days' travel to reach the peak (if you have some breaks which you will need) but no matter how good the weather, you will never be able to see more than vague shadows and forms beyond the plateau of Terminus since behind it (like at the end of the Sea and the Abyss), there is nothing and the higher you get, the wilder the winds become; thunderstorms are not rare as well, especially close to the top. Also, there are rumors that one or more wise hermits are living here...
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9 | 19/12/04 10:14 pm |
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The Old Quai
Nobody knows what it is doing there, far off the settlement with nobody owning a boat even close to the Quai that is situated near the Mountain. The mists that constantly hover about the end of it hazing the sight make the place even more mysterious...
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0 | 14/8/04 1:08 am |
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The Shores
The North-Western End is marked by what looks like an ordinary ocean but if you get out too far, you risk to simply fall over the edge into unknown depth. You can an impression of what awaits you if you look down at the point where the Abyss and the Shores meet.
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6 | 21/10/04 8:02 pm |
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The Fishermen's Settlement
Like a suburb of the Town, the Settlement is situated between the actual urban area and the shore. Being an experienced fisherman, it is not as risky as one would think to take a boat out on the Sea... you just have to know where strong currents are pulling everything down the Abyss.
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0 | 14/8/04 1:05 am |
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IC Forums The Underworld
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The Gate
Steep and narrow steps carved into the stone lead to the gate to the underworld which is situated directly at the Abyss with only a small projection to stand on in front of it.
Made of dark-grayish granite and covered with runes, the portal towers with intimidating 30 feet in height over everyone daring to walk the dangerous path there.
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0 | 13/8/04 2:27 pm |
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The Tunnels and Hallways
You can find ancient, even nicely decorated passages with the ceiling so high you could not even see it using a good flashlight as well as narrow tunnels you would have to crouch through. It really is matter of interpretation whether having torches on the wall that grant some light is of advantage or not. Some have them, others do not - but the subbers see well in the dark anyway.
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56 | 6/10/05 4:38 am |
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The Great Hall
A natural cave of incredible dimensions that the subbers use as a gathering place. An elevated area can be used for speeches or just growling commands. Depending on the time, decorations can be found here as well. Every tunnel leads there - sooner or later - and you will never find the Hall unoccupied. Better be quiet in case those dwelling in the dark are in a bad mood.
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0 | 25/8/04 11:56 pm |
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Administration Areas
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Administration Discussion
... where Ann and Matt sit around plotting and planning...
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8 | 1/1/05 11:32 pm |
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Archives
Every thread will be moved here so we can get all nostalgic and maudlin about the "good old times" later.
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115 | 8/1/05 10:50 pm |
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