GwRpgGmForever
ezOP
Posts: 11
(1/29/04 4:11 pm)
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Jobs
---Mobile Suit Jobs---
Cargo Lifter
Starting Salary---$100 a week
Growth---$100 raise every six months
Qualification(s)---None
Cargo Transporter
Starting Salary---$300 a week
Growth---$100 raise every six months
Qualification(s)---MS must have 'Flight' capabilites
Treasure Hunter
Starting Salary---$500 a week, plus commission
Growth---Commission raise every year
Qualification(s)---MS must have 'Sea' capabilities
Colony Transporter
Starting Salary---$700 a week
Growth---$100 raise every six months
Qualification(s)---MS must have 'Space' capabilites
---Character Jobs---
Errand Boy
Starting Salary---$100 a week, plus tips
Growth---$100 raise every six months
Qualification(s)---None
Commercial Pilot
Starting Salary---$300 a week
Growth---$100 raise every +10 pilot skill stat increase
Qualification(s)---Pilot Skill=10
Mercenary
Starting Salary---$500 a week
Growth---$100 raise every +10 Fighting or Weapon increase
Qualification(s)---Fighting or Weapons Skill=10
Businessman
Starting Salary---$700 a week
Growth---$100 raise every +10 Intel. increase
Qualification(s)---Intel.=10
Organization Jobs
Pax Pacis MS Pilot
Starting Rank---Private
Starting Salary---$700 a week
Growth---$100 raise every six months, Promotions granted
Limitations---Can only take Pax Pacis Missions
Royal Army MS Pilot
Starting Rank---Knight
Starting Salary---$700 a week
Growth---$100 raise every six months
Limitations---Can only take Royal Army Missions, Must get Queen's permission to join
Earth Sphere Security MS Pilot
Starting Rank---Private
Starting Salary---$800 a week
Growth---$100 raise every six months, Promotions granted
Limitations---Can only take Earth Sphere Security Missions, Must pass test to get in
Vis Vires MS Pilot
Starting Rank---None
Starting Salary---$700 a week
Growth---None
Limitations---Must get Auray's approval for Missions, Must get Auray's permission to join
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