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Skob
The Mean Green Death Machine
Posts: 248
(9/19/02 8:54 am)
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Coldain Military Wristguard
Here is another relatively easy quest with outstanding reward that you guys may be interested in. The item is all/all and has good stats, and extended affliction 3, which could be useful for a number of classes, especially shaman, necro, druid, and even cleric (undead dots).
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With the Coldain Military Bracers quest, you must have a least dubious faction to the coldain and to the Kromrif/kromzek also, if you do not have this, the starting faction for a Troll Warrior with the religion of Rallos Zek sets coldain to apprehensive and giants of Kromrif/kromzek to dubious and makes the quest possible.

In The great Divide, kill a Coldain War Wolf, (PH's being the coldain tracking wolfies around the coldain areas). Coldain War wolf drops a war wolf choker neck slot item magic/lore.

Bring the choker to a giant wolf tamer under the bridge to the king tormax faction areas (do not get near them... as they are usually kos to everyone), just jump down the side of bridge carefully for 20dmg fall.

After giving him the choker he gives you a wolf harness that you could alternatively get by killing Drakkel Blood wolf in great divide if you do not care about giant faction (such as using another character).

With the wolf harness now in your possession say "I am looking for more work".

He tells you his friend Erdarf Restil in Thurgadin (he is in a bar near cleric fort) needs a shipment bottle of karsin acid.

Bottle of karsin acid is no drop , and is looted off of random easy kill orcs in Crystal Caverns, about 1 out of 15 drops a bottle.

With your troll's faction, or if yours is good with both giant and dwarf then give the karsin bottle to Erdarf, and he gives you a gem of persuasion.

Now, with Gem of Persuasion, you can do the Kromrif military leggings OR you can do this.

Go back to giant wolf tamer, give him gem of persuasion, he gives you a giant's version of the gem.

Give him the wolf harness and the giant version of the gem, and he gives you his giant control harness.

Bring this giant control harness to the Shardwurm Broodmother in great divide (you have to find it from the wurm caves).

After giving broodmother the giant control harness, it heads to the Coldain Mine campage in the south east part of the zone where if you have tracking, you can track the 2 dwarfs outside the cave, these 2 dwarfs were originally deep inside the cave doing nothing, and drop nothing, and Korf being lvl55 when not being in the quest.

Wait for broodmother to come, she suddenly comes running to the side of the cave and starts attacking, 1 second later, the dwarf with the coldain bracers (Korf Brokenhammer) starts running southwards (right of the cave entrance), hurry and root him , if you miss him you may miss chance on the bracer.

Korf despawns and respawns with the bracer just before he runs off, so make sure you don't touch him until he does. It's easy enough to tell by targeting him, as you will lose target when he despawns. The respawned version is only level 45 or so, though a bit harder than a typical level 45.

When Korf is dead, broodmother depops, and the coldain military bracer is on the corpse.

Reward:
Coldain Military Wristguard Submitted by: Purin Dameus
LORE ITEM MAGIC ITEM NO DROP
AC: +10 Str: +5 Wis: +6 Magic Resist: +5 Cold Resist: +5
Weight: 5.0
Classes: All Classes
Races: All Races
Inventory Slot: Wrist
Required: Yes
Can be stored in Medium and larger containers
Last updated: Thu Jul 11 14:20:38 2002
Effect: Extended Affliction III
Type: Permanent
Charges: Unlimited

Edited by: Skob at: 9/19/02 8:59:22 am
Skob
Guildleader
Posts: 260
(11/21/02 10:17 am)
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Re: Coldain Military Wristguard
I completed this one last week, with a little help from a Rallos Zek worshipping troll mule (non-KOS to both dwarves and giants).

If you can find a helper with SoW or get some potions, the entire quest should in most cases take less than 3 hours start to finish, perhaps much less if things go right with drops. It is REALLY easy, and I highly recommend this for any shaman or druid, and any other class that uses dot's a lot.

it is possible to cut out some of the steps in the initial post - please see below for my newly written guide. You don't need the blood wolf harness or war wolf choker at all. Feel free to ask me for help anytime if you need it.

1) Make RZ worshipping Troll mule.

2) Get port, bind, and sow in Thurgadin.

3) Run Mule to CC and loot Karsin Acid from velium farmers, or bring a friend to kill random orcs. Drop is pretty common from any orc. Death gate to Thurg and turn acid in to Erdarf in a bar near the library in Thurgadin. Receive Gem of Persuasion.

4) Run mule to Kael. Find a giant wolf tamer (almost always up) under the bridge on the way to the Tormax area. Not the first bridge with wolves under it, the second. Don't go too far - you will be KOS to Tormax area. Turn in Gem of Persuasion, receive Giant Gem of persuasion. Immediately turn in Giant Gem to the same guy and receive Giant Control Harness. Death-gate back to Thurgadin

5) Get Invis and get mule to broodmother spawn in caves in Great Divide. This part may take a few attempts, or some killing help, as some wandering shardwurms see invis. I simply trained the one that did out of the caves and around for a minute with another character while mule ran in invis. Camp there, or just wait a few minutes if you have a friend or character available on another PC to do the next step. It is safe from aggro to camp in and out here anytime, if broodmother is not up at first.

6) Have your main character or killing force sit facing out and to the left in the cave entrance at (-6200, -3200). You will need one or more characters capable of killing a level 45ish warrior class dwarf. Nothing special about him, and will be no adds. When ready, have mule hand the harness to the broodmother. She will begin walking towards the cave, but will take a few minutes. You can log out the mule after turn in, and log in your main at the cave if necessary.

7) Within 10 seconds or so of harness turn in, Korf Brokenhammer and another dwarf named Relik will spawn outside the cave. This is NOT the Korf Brokenhammer you wil be killing, but target him anyways. After a few minutes, the broodmother will arrive and attack Relik. Korf will despawn and respawn and will VERY quickly start running south, so be ready. You should lose your target when he despawns, so you then know you have the correct one up. Root him or otherwise attack him quickly before he runs off, and kill him. The Coldain Military Wristguard will be on his corpse.

Edited by: Skob at: 11/21/02 10:22:33 am
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